Software
The LiSA navigation software is implemented as player plugin drivers. You can download them via anonymous svn access.
You need to have the player svn trunk version installed on your system.
Look here for instructions
The latest tested revision is 7939
The following list describes some of our player drivers.
Use anonymous as user name and password for svn access
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motion detection and tracking
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This driver detects and tracks motion in laser scanner data. It is originally from the cure library and we wrote a player wrapper around it.
svn co http://kos.informatik.uni-osnabrueck.de/player-plugins/trunk/plugins/motion/ |
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Virtual Range Scan
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This driver combines player devices, that provide a laser, ranger or pointcloud interface, into a virtual 2D data set.
It has an optional obstacle memory and can take dynamics in the robots environment into account.
svn co http://kos.informatik.uni-osnabrueck.de/player-plugins/trunk/plugins/vrs/ |
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USARSim Player Interface
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This driver provides the connection between the simulation environment USARSim and player.
svn co http://kos.informatik.uni-osnabrueck.de/player-plugins/trunk/plugins/usarsim/ |
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Hardware driver pmd camera
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This driver provides data from a o3d100 pmd camera as pointcloud interface
svn co http://kos.informatik.uni-osnabrueck.de/player-plugins/trunk/plugins/pmdCamera/ |
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Hardware driver SICK S300 and LMS100
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This file contains twoe drivers. The first one provides data from a SICK S300 laserscanner in a ranger interface.
The second one connects to a SICK LMS100 laser scanner.
svn co http://kos.informatik.uni-osnabrueck.de/player-plugins/trunk/plugins/laser/ |
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Videos
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3D obstacle avoidance in the simulated working environment
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Demonstration of 3d obstacle avoidance in a static, simulated environment (Mai 2007)
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obstacle avoidance with 2d environment information
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Demonstration of 3d obstacle avoidance (July 2008)
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obstacle avoidance with 3d environment information
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Demonstration of 3d obstacle avoidance (July 2008)
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3D obstacle avoidance in the real working environment
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Demonstration of 3d obstacle avoidance in a dynamic, environment (June 2008)
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